Make the build your own.
The planned loadout gives each player a built-in primary, two regular attachments, one dedicated backpack and a companion drone, alongside three pre-run perk choices. Change your loadout as threats change.
Survival action + fortress defense
In development
HUMANITY WAS CONSUMED.
ITS LAST CHANCE WASN'T.
The Hunger took the world. A handful of machines still defend its last Forge. Build your Scrap Core, turn the Foundry into a fortress, and fight for one more wave.
FIRST ARRIVAL iPHONE + iPADmacOS and Steam follow · Android planned later

A small machine against a living world
UNCONSUMED mixes top-down action with a defense you build between assaults. Every fight is about two things: staying alive and keeping the Forge alive.
Choose how your Core fights, spend your own Components on its build, and use shared Salvage to shape the battlefield. The full game is being built for solo survival and online co-op with up to three friends.
The full-game direction
The planned complete run climbs through fifty waves toward a final siege. The game is still being developed, and current test builds may differ from this target.
The planned loadout gives each player a built-in primary, two regular attachments, one dedicated backpack and a companion drone, alongside three pre-run perk choices. Change your loadout as threats change.
Spend shared Salvage on fortifications, repair the line, and prepare for the next assault together.
Enemy roles, boss assaults, and recovery between waves lead toward a finite victory rather than an endless countdown.
The release plan
This is the intended order, not a release schedule. Store buttons will appear when listings are ready.
UNCONSUMED is being prepared for its first release on Apple mobile devices.
Desktop releases follow, including macOS and Steam.
The first Android test is being prepared. Join the tester group now, then download through Google Play when the test is available.
Join Android testingPrivate development is ongoing. No public release date or store availability has been announced.
From the Foundry
We’re waiting for current, polished gameplay captures before showing a trailer. For release news, follow Dexter Interactive. If you’re already testing, your feedback helps us build what comes next.
Send game feedbackUNCONSUMED is in private development. A public demo and release date have not been announced.
The full game is being built for solo play and online co-op with up to three friends. Availability will depend on the release build.
The earlier trailer showed systems that have since changed. We’ll share new gameplay when it represents the game accurately.
Send feedback or report a bug with the build version and what happened.